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Proposal. Sai – 9 th March’08. Motivation. NAND flash becoming more and more ubiquitous with promising features such as: very low power consumption compactness affordability, and so on
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Proposal Sai – 9th March’08
Motivation • NAND flash becoming more and more ubiquitous with promising features such as: • very low power consumption • compactness • affordability, and so on • Flash memory management is quite involved and decides the effective bandwidth available to an application • Garbage Collection is a very time consuming process • occurs only at a very less frequency, but determines worst-case performance • Evening out garbage collection over idle periods in flash access can be very lucrative
Motivational Example Mp3 player was run Occasional writes were issued to the device in parallel Bottom line: if the prescribed performance 128 kbps is maintained
Related Work • Greedy Approach: • Wu, M., Zwaenepoel, W., “eNVy: A Non-Volatile, Main Memory Storage System,” 1994. • Cost-benefit policy: • Kawaguchi, A., Nishioka, S., and Motoda, H., “A Flash-Memory Based File System,”, 1995. • Cost-Age-Time policy: • Mei-Ling Chiang, Paul C. H. Lee, Ruei-Chuan Chang, “Cleaning policies in mobile computers using flash, 1999. • Real-Time Garbage Collection: • Li-Pin Chang, Tei-Wei Kuo, Shi-Wu Lo, “Real-timegarbage collection for flash-memory storage systems of realtimeembedded systems,” ,2004. • The Challenge: • addressing orthogonal requirements of wear-leveling, garbage collection and utilization!!
How/When Conventional Garbage Collection (CGC) works • The device is used up to the full extent , so, a new allocation will call for the “clean-up” operation • The PROBLEM: • Very time consuming • Need to merge a huge amount of data, copy and erase blocks for making space
Problem Statements • Is there an efficient prediction algorithm that can work for a variety of workloads for application-adaptive management of flash memory? • How to dynamically optimize orthogonal metrics of power and bandwidth of NAND flash? • Implement the above two on a flash simulator and demonstrate gains