80 likes | 319 Views
MARZANO. c lassroom instruction that works. student learning influences. Socioeconomic Aptitude Home 10 % school Individual teacher has the most powerful effect. we’re normal. Normal distribution = 2.14, 13.59, 34.13 (98% of students with 3 SDs ). effective pedagogy.
E N D
MARZANO classroom instruction that works
student learning influences • Socioeconomic • Aptitude • Home • 10% school • Individual teacher has the most powerful effect
we’re normal • Normal distribution = 2.14, 13.59, 34.13 (98% of students with 3 SDs)
effective pedagogy • instructional strategies • management techniques • curriculum design
Instructional Techniques Identifying differences and similarities • Guide or independent • What is the difference between a technologist, scientist, and engineer? • Come up with a symbol for tech literate, and illiterate. • Compare • Classify • Create a taxonomy of the domains of technology engineering. List 5 jobs/careers under each, and then 3 skills for each position. • Metaphor • Analogies • STLs are to technology as the fruit was to Adam and Eve
Summarizing and Note Taking • (This is part of a capture, which results from reflection) • Summarize • Delete, substitute, and keep. • Aware of writing structure (intro:why, body: past and strategies, summary) • Summary frames (pp. 33) • Narrative, topic restrictive, definition, argument, problem/solution, conversation • Pop. Mechanics article • What is the general statement or topic • What info narrows or restricts general statement • What example illustrate the topic • Reciprocal teaching = problem of 3 • Notetaking • No verbatim • Work in progress (moments of pause, add to, revision) • Study guides for tests • Paper in half with QA method
Reinforcing effort and providing recognition • Hawthorn effect • Intrinsic vs. extrinsic • Attitude effected most by effort. • Show connection between effort and achievement • Rudy • My grading rubric: effort, product, growth • Praise = for explicit things. • Don’t give undeservedly • Abstract will outweigh tangible • Pause, prompt, and praise.